zangband
Roguelike dungeon exploration game
TLDR
Start a new game
SYNOPSIS
zangband [-n num] [-u name] [-w] [-v]
DESCRIPTION
ZAngband is a single-player roguelike dungeon exploration game, a variant of Angband which itself derives from Moria and ultimately Rogue. The goal is to descend through increasingly dangerous dungeon levels, gain experience and equipment, and ultimately defeat a powerful end boss.
ZAngband adds numerous features to Angband including wilderness areas between towns, additional races and classes, new monsters, and expanded magic systems. The game features permadeath - when your character dies, they're gone forever.
The interface is text-based using ASCII characters to represent the dungeon, monsters, and items. Movement and actions use keyboard commands.
Savefiles are stored in ~/.angband/ZAngband/save/ by default.
PARAMETERS
-n num
Start with specified server number-u name
Use specified savefile name-w
Start in wizard (debug) mode-v
Enable verbose mode--
Ignore remaining options
CAVEATS
ZAngband is a complex game with a steep learning curve. Pressing ? in-game provides extensive help documentation.
The game uses permadeath. Save frequently, but savefile manipulation (save-scumming) defeats the intended challenge.
Development of ZAngband has been largely superseded by other Angband variants like ToME, Sil, and FAangband.
