uv-sync
Synchronize Python environment dependencies
TLDR
Sync the project environment with the lockfile
Sync and include all optional dependencies
Sync with specific optional dependencies
Sync only development dependencies
Sync excluding development dependencies
Sync specific dependency groups
Check if environment is already synchronized (no changes)
Preview what would be synced without making changes
SYNOPSIS
`uv-sync` is typically invoked from the UnrealIRCd installation directory or via a wrapper script. Its exact syntax can vary slightly depending on the UnrealIRCd version and how the script is implemented, but commonly it's used without direct arguments, relying on pre-configured target servers within the script or an accompanying file.
Common usage might be:
./uv-sync
Or if parameters are supported (less common for the default script):
./uv-sync [options] [target_server]
DESCRIPTION
`uv-sync` is a utility script distributed with the UnrealIRCd Internet Relay Chat (IRC) daemon. Its primary function is to facilitate the synchronization of configuration files, most notably unrealircd.conf, across multiple linked IRC servers within an UnrealIRCd network. This ensures consistent settings, modules, and oper information throughout the network, which is crucial for stability and proper operation. The script typically automates the process of securely copying the master configuration file from a central server to other remote servers, often leveraging standard secure copy protocols like SCP or RSYNC. While not a standard system-wide command with its own man page, it's an essential tool for administrators managing multi-server UnrealIRCd setups, simplifying configuration deployment and maintenance.
CAVEATS
`uv-sync` is a shell script, not a compiled binary, and its exact implementation can vary between UnrealIRCd versions or if customized by an administrator. It typically relies on external tools like SCP or RSYNC for file transfer, meaning these tools and SSH keys or passwordless SSH need to be properly configured on the system for `uv-sync` to function correctly. Its use requires careful attention to file permissions and network security, as it deals with transferring sensitive configuration data.
SCRIPT NATURE
`uv-sync` is typically a shell script (.sh or .pl) distributed within the utils/ directory of the UnrealIRCd installation. Unlike standard Linux commands that have dedicated manual pages and formal command-line interfaces, `uv-sync`'s operation is often controlled by editing variables directly within the script or via separate configuration files it sources, rather than through command-line arguments. This approach allows for greater flexibility in deployment but means its "parameters" are not standardized.
HISTORY
`uv-sync` originated as a supplementary utility within the UnrealIRCd project, designed to address the practical challenge of managing consistent configurations across complex, multi-server IRC networks. Its development evolved alongside UnrealIRCd itself, as administrators sought more automated and reliable methods than manual file transfers. While its core function has remained consistent—synchronizing configuration files—its specific implementation and reliance on underlying tools like SCP have adapted over time. It's an example of a common pattern in open-source projects where shell scripts are provided to automate common administrative tasks.