retroarch
Multi-system emulator and game frontend
TLDR
Start menu mode
SYNOPSIS
retroarch [-f] [-c config] [-L core] [content]
DESCRIPTION
retroarch is a frontend for emulators, game engines, and media players based on the libretro API. It provides a unified interface for playing retro games across many platforms.
The tool uses interchangeable "cores" for different systems (NES, SNES, PlayStation, etc.) with features like shaders, netplay, achievements, and input remapping.
PARAMETERS
-f, --fullscreen
Start in fullscreen mode-c, --config _file_
Use specific configuration file-L, --libretro _core_
Load specific libretro core--features
List compiled features--menu
Start directly in menu-v, --verbose
Verbose logging-h, --help
Display help
CONFIGURATION
~/.config/retroarch/retroarch.cfg
Main configuration file controlling video, audio, input, directory paths, and default core settings.~/.config/retroarch/cores/
Directory containing libretro core shared libraries (.so files) for each emulated system.~/.config/retroarch/config/
Per-core and per-game override configuration files that supplement the main config.
CAVEATS
Cores must be downloaded separately. Game ROMs not included (legal backup required). Performance varies by core and system. Configuration can be complex.
HISTORY
RetroArch is the reference implementation of the libretro API, developed by the libretro team. It evolved from SSNES and has become the most popular multi-system emulator frontend.
SEE ALSO
emulationstation(1), mame(1)
