LinuxCommandLibrary

nethack-console

Play the Nethack roguelike game in terminal

SYNOPSIS

nethack-console [-d directory] [-u username] [-s seed] [-D]

PARAMETERS

-d directory
    Specifies the directory where NetHack saves and loads game files (e.g., save files, record files). If not provided, it defaults to the user's home directory or a system-defined location.
Useful when wanting to keep multiple separated games running.

-u username
    Sets the player's name. This name is used for scoreboards and save file names. Warning: this can create a separate game entry.
Changing the username will start a new game and might not be compatible with old save files.

-s seed
    Sets the random number seed used to generate the dungeon. Using the same seed will result in the same dungeon layout. Primarily useful for debugging, testing, or creating shared game experiences.
Using this will ensure the dungeons are the same between plays if same player name and directory are used.

-D
    Debug mode.
This usually involves additional output, logging, or other features helpful for developers.

DESCRIPTION

The `nethack-console` command launches the text-based version of the classic roguelike game, NetHack, directly in your terminal or console window. NetHack is a single-player dungeon exploration game where you control a character navigating a randomly generated dungeon, battling monsters, collecting items, and solving puzzles. The console version, driven by ASCII graphics, offers a challenging and rewarding experience that relies on strategic decision-making and memorization of game mechanics. It's a resource-efficient way to enjoy the game, suitable for systems with limited graphical capabilities or for users who prefer a purely text-based interface. The game provides a deep and complex gameplay experience despite its simple presentation and is known for its high difficulty and steep learning curve. The terminal interface focuses on character attributes, inventory, dungeon layout and many other game features.
Playing this requires a good understanding of its mechanics, patience, and willingness to learn from frequent character deaths.

CAVEATS

The specific options available and their behavior may vary slightly depending on the NetHack version and distribution. The text interface can be challenging for new players due to the use of ASCII characters for graphics and the need to memorize commands.

GAMEPLAY

Gameplay involves exploring randomly generated dungeons, fighting monsters, collecting items, and solving puzzles. The goal is to retrieve the Amulet of Yendor. The game is known for its extreme difficulty and its ability to create emergent gameplay situations.

USER INTERFACE

The console interface presents the game world using ASCII characters. The player controls their character using keyboard commands. The screen displays the dungeon layout, character stats, inventory, and messages. Commands use vi-keys or similar keybindings to control movement.

HISTORY

NetHack is a descendant of Rogue, one of the earliest roguelike games. It was first released in 1987 and has been continuously developed by a decentralized group of volunteers. The console version has been the primary means of playing NetHack for many years, relying on ASCII graphics and keyboard input. This command initiates the game within the terminal, providing a consistent and accessible interface across various operating systems.

SEE ALSO

nethack(6), rogue(6)

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