moria
TLDR
Start Moria
$ moria
Start with specific save file$ moria -s [savefile]
Start in wizard mode$ moria -w
SYNOPSIS
moria [options]
DESCRIPTION
Moria is a classic single-player dungeon exploration game (roguelike). The player descends through increasingly dangerous levels of a dungeon, fighting monsters and collecting treasure, with the ultimate goal of killing the Balrog.
Moria features permadeath, randomly generated dungeons, and ASCII graphics.
PARAMETERS
-s file
Save file to use.-w
Wizard mode (debugging).-r
Restore saved game.
CONTROLS
$ hjkl or arrows - Movement
i - Inventory
e - Equipment
c - Cast spell
f - Fire ranged
> - Go down stairs
< - Go up stairs
? - Help
i - Inventory
e - Equipment
c - Cast spell
f - Fire ranged
> - Go down stairs
< - Go up stairs
? - Help
CHARACTER CLASSES
$ Warrior, Mage, Priest, Rogue
Ranger, Paladin
Ranger, Paladin
CAVEATS
Permadeath (death is permanent). ASCII graphics. Complex keyboard controls. Saved games deleted on death.
HISTORY
Moria was developed at the University of Oklahoma by Robert Alan Koeneke starting in 1983, inspired by Rogue. It became the ancestor of Angband and many other roguelikes.


