minetest
open-source voxel game engine and sandbox game similar to Minecraft
TLDR
SYNOPSIS
minetest [options]
DESCRIPTION
minetest is an open-source voxel game engine and sandbox game similar to Minecraft. It supports both client and dedicated server modes, multiplayer, modding, and custom content. The engine is highly extensible through Lua scripting and content packages.Games, mods, and texture packs are managed through the built-in content browser or placed in ~/.minetest/ (Linux), ~/Library/Application Support/minetest/ (macOS). The default game is Minetest Game, but many community games exist.Configuration is stored in minetest.conf in the user data directory.
PARAMETERS
--address host
Server address to connect to.--port port
Server port (default 30000).--name name
Player name.--password pass
Player password.--gameid id
Game ID to use.--world path
World directory.--config file
Configuration file.--terminal
Run in terminal mode.--go
Disable main menu and connect directly to the specified server.--server
Run as a dedicated server (headless).--map-dir path
World map directory when running as server.--logfile file
Log to file (in addition to console).--run-unittests
Run built-in unit tests and exit.--videomodes
Show available video modes.--speedtests
Run speed tests and exit.--info
Print info and exit.
CAVEATS
The --go flag requires --address to be set. Running as server with --server requires a world directory (defaults to the first world found). The client requires OpenGL support.
