counter-strike-2
Multiplayer FPS dedicated server
TLDR
Run a game with one map
SYNOPSIS
cs2 [options] [+commands]
DESCRIPTION
Counter-Strike 2 dedicated server hosts headless game servers for multiplayer matches. It runs without a graphical interface and can be managed via console commands or RCON (Remote Console) for remote administration.
The server can be configured through command-line parameters, console commands, and configuration files. It supports custom game modes, maps, plugins, and administrative controls. Dedicated servers are essential for hosting competitive matches, community servers, and private games with specific rule sets.
Server performance depends on player count, tick rate, and available system resources. The dedicated server is distributed via SteamCMD and requires Steam authentication to run.
PARAMETERS
-dedicated
Run as dedicated server+map mapname
Specify the map to load-maxplayers count
Maximum number of players-ip address
Server IP address to bind-port port
Server port (default: 27015)
CONFIGURATION
game/csgo/cfg/server.cfg
Server configuration including hostname, passwords, game rules, and administrative settings.
CONSOLE COMMANDS
quit
Shut down the serverchangelevel map
Change to a different mapstatus
Show server status
CAVEATS
Requires Steam and valid game files. Server hardware requirements depend on player count. Network configuration (port forwarding, firewall) needed for public servers.
SEE ALSO
steamcmd(1)
