biome
Fast code formatter and linter for JavaScript, TypeScript, and CSS
TLDR
SYNOPSIS
biome command [options] [paths]
DESCRIPTION
Biome is a fast code formatter, linter, and more for JavaScript, TypeScript, JSX, JSON, CSS, GraphQL, and (in newer releases) HTML. It is designed as a unified toolchain to replace ESLint, Prettier, and other tools with a single, faster alternative.Written in Rust, Biome provides exceptional performance - often 10-100x faster than JavaScript-based alternatives. It requires minimal configuration, with sensible defaults out of the box while remaining highly customizable through biome.json.The tool integrates formatting and linting into a single pass, reducing overhead. Editor integrations provide real-time feedback, and the CLI supports various output formats for CI systems.
PARAMETERS
init
Create a biome.json configuration file.check
Run linter and formatter checks.format
Format source files.lint
Lint source files.ci
Check for CI environments (stricter mode).migrate eslint | migrate prettier
Read an existing ESLint or Prettier config and port its settings into biome.json. Add --write to apply.--write
Apply safe fixes and formatting to files (formerly --apply).--fix
Alias of --write; apply safe fixes.--unsafe
Also apply fixes marked unsafe (use with --write).--only rule
Run only the given lint rule or group.--skip rule
Skip the given lint rule or group.--error-on-warnings
Exit with an error code when warnings are emitted.--reporter format
Output format: summary, json, github, gitlab.--config-path path
Path to configuration file.--vcs-enabled bool
Use VCS ignore files (.gitignore).--no-errors-on-unmatched
Don't error if no files match.--diagnostic-level level
Minimum severity: info, warn, error.
CONFIGURATION
biome.json
Project-level configuration file controlling formatter settings, linter rules, file include/exclude patterns, and language-specific options. Created by `biome init`.
CAVEATS
Biome may not support all ESLint rules or Prettier options, and some projects with unusual configurations require adjustments during migration. Biome 2.0 (2025) added a plugin system and type-aware linting, but the plugin ecosystem is still much smaller than ESLint's. CSS, GraphQL, and HTML support are newer than the mature JS/TS support.
HISTORY
Biome emerged from Rome Tools, a project started by Sebastian McKenzie (creator of Babel) in 2020. When Rome Tools Inc. ceased operations in 2023, the community forked the project as Biome under a new governance model. The fork quickly gained traction, maintaining the performance-focused Rust implementation while accelerating development under community stewardship. Biome 2.0, released in 2025, introduced a plugin system and type-aware linting.
