barotrauma
Launch Barotrauma game
TLDR
Start the server
SYNOPSIS
barotrauma [options]
PARAMETERS
-windowed
Run in windowed mode
-borderlesswindowed
Borderless windowed mode
-fullscreen
Fullscreen mode
-vsync on|off
Enable/disable vertical sync
-fpscap <number>
Cap framerate to specified number
-language <code>
Set language code (e.g., en, fr)
-editor
Launch level/sub editor
-dev
Enable developer console
-configpath <path>
Custom config file path
-autowidth / -autoheight
Auto-adjust resolution
-opengl / -vulkan / -dx11
Force graphics API
DESCRIPTION
The barotrauma command launches the client for Barotrauma, a top-down 2D multiplayer game focused on managing a submarine on Jupiter's moon Europa. Players face alien threats, flooding, oxygen shortages, and crew betrayals in a physics-based simulation. Developed with Unreal Engine 4, it supports single-player, co-op, and versus modes with modding support.
Invoking barotrauma starts the graphical client, loading campaigns, tutorials, or custom servers. It handles graphics rendering via OpenGL, Vulkan, or DirectX11 (emulated on Linux). The game emphasizes teamwork: engineers repair hull breaches, medics treat injuries, security combats monsters.
Common on Linux via Steam, Flatpak (flatpak run com.UndertowGames.Barotratrauma), or native packages in distros like Arch AUR. Requires a GPU supporting OpenGL 3.3+. Sessions are procedurally generated with escalating dangers from the Europan depths.
CAVEATS
Linux requires OpenGL 3.3+ or Vulkan; Proton/Steam recommended for best compatibility. Server uses barotraumaserver. High CPU/GPU usage in multiplayer. Controller support via SDL.
INSTALLATION
Steam: steam barotrauma; Flatpak: flatpak install flathub com.UndertowGames.Barotrauma; AUR: barotrauma-bin.
SERVER LAUNCH
Use barotraumaserver for headless hosting: barotraumaserver [port] [name] [password].
HISTORY
First released March 11, 2019 in Early Access by FakeFish/Undertow Games. Full 1.0 release March 10, 2023. Linux native support from launch via Steam. Active updates add content, balance multiplayer.


