LinuxCommandLibrary

acm

networked aerial combat flight simulator

TLDR

Start the aerial combat game

$ acm
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Connect to a server for multiplayer
$ acm -server [hostname]
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Host a multiplayer game as server
$ acm -host
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Set callsign for multiplayer
$ acm -name [callsign]
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SYNOPSIS

acm [-server host] [-host] [-name callsign] [options]

DESCRIPTION

acm (Aerial Combat Multiplayer) is a flight combat simulator that allows networked dogfighting between players. The game simulates aerial combat with various aircraft types, featuring realistic flight physics and weapons systems.
The game can be played in single-player mode against AI opponents or in multiplayer mode across a network. Players control jet aircraft, engaging in air-to-air combat with guns and missiles.

PARAMETERS

-server host

Connect to specified multiplayer server
-host
Run as a multiplayer server
-name callsign
Set your pilot callsign
-plane type
Select aircraft type
-team n
Join specified team number
-geometry WxH
Set window geometry

CAVEATS

Requires X Window System for display. Network play requires proper firewall configuration for UDP traffic. Performance depends on graphics hardware and network latency for multiplayer games.

HISTORY

acm was developed in the early 1990s as one of the first networked multiplayer combat flight simulators for Unix/X11 systems. It demonstrated the potential of networked gaming on Unix workstations during an era when such games were primarily found on dedicated gaming platforms.

SEE ALSO

> TERMINAL_GEAR

Curated for the Linux community

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> TERMINAL_GEAR

Curated for the Linux community