2048
terminal-based sliding tile puzzle game
TLDR
SYNOPSIS
2048
DESCRIPTION
2048 is a sliding tile puzzle game. The objective is to combine numbered tiles on a 4x4 grid to create a tile with the number 2048.Gameplay:- Tiles slide in the chosen direction until they hit the wall or another tile- Tiles with the same number merge into one with their sum- After each move, a new tile (2 or 4) appears randomly- The game ends when no moves are possibleStrategy involves keeping the highest tile in a corner and building up adjacent tiles methodically. The game continues past 2048 if you want to achieve higher scores.Various terminal implementations exist, including text-based versions in different languages and the original browser game.
CONTROLS
Arrow keys or h/j/k/l (vim-style)
Move tiles in that directionq
Quit gamer
Restart game
PREVIEW
. 2 . . . 4 16 2 2 . 4 . . . 2 8
CAVEATS
This is a terminal implementation of the popular puzzle game. Specific features may vary by implementation.The game requires a terminal that supports the interface (usually ncurses-based).Strategies that work early game may not scale - higher tiles need more careful planning.
HISTORY
2048 was created by Gabriele Cirulli in March 2014 as a weekend project. It became viral, spawning countless clones and variations. It is a clone of 1024 (itself a clone of Threes!), based on Saming's earlier 2048 implementation.
