xeyes

a follow the mouse X demo

TLDR

Launch xeyes on the local machine's default display

>_ xeyes
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Launch xeyes on a remote machine's display 0, screen 0

>_ xeyes -display [remote_host]:[0].[0]
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SYNOPSIS

xeyes [-option ...]

DESCRIPTION

Xeyes watches what you do and reports to the Boss.

OPTIONS

-fg foreground color choose a different color for the pupil of the eyes. -bg background color choose a different color for the background. -outline outline color choose a different color for the outline of the eyes. -center center color choose a different color for the center of the eyes. -backing { WhenMapped Always NotUseful } selects an appropriate level of backing store. -geometry geometry define the initial window geometry; see X(7). -display display specify the display to use; see X(7). -bd border color choose a different color for the window border. -bw border width choose a different width for the window border. -shape uses the SHAPE extension to shape the window. This is the de‐ fault. +shape disables use of the SHAPE extension to shape the window. -render uses Xrender to draw anti-aliased eyes. This is the default if xeyes has been compiled with Xrender support. +render disables Xrender and draws traditional eyes. -distance uses an alternative mapping, as if the eyes were set back from the screen, thus following the mouse more precisely.

SEE ALSO

X(7), X Toolkit documentation See X(7) for a full statement of rights and permissions.

AUTHOR

Keith Packard, MIT X Consortium Copied from the NeWS version written (apparently) by Jeremy Huxtable as seen at SIGGRAPH '88

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